18 January 2026

Compositing CGI so it does not announce itself

Product renders fail when the light in the CG does not match the plate. Look-dev starts on set, not in the CGI room.

We shoot chrome and grey references in the same light as the plate. HDRI is a start, not a finish: we rebuild key and edge in the renderer until the contact shadows sit.

If the physical product cannot be there, we still light an empty stand so the CG object inherits the same wrap. The test is simple — if a producer can point to the render in the first second, we go back.

Materials are photographed, not guessed. Polarisation, roughness, and a measured white help more than a downloadable ‘studio HDRI’ from a different room.

Grade happens with the composite, not before. A plate graded in isolation will fight the CG no matter how good the look-dev was.

We deliver layered files when the contract asks, and flattened masters when it does not. Either way the public image is one picture.

Berlinell produces commercial stills and short films from Porto. We plan the still and the motion on one plot so a campaign does not split between two vendors. The suite on Rua das Flores holds tabletop, a small cyc, and a colour desk. Location days stay on the river and in the granite streets we recce first.

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